![]() Instead of sacrificing the smooth gameplay for bits of weapon damage, it can fully focus on Anomaly damage. Worldslayer opens up another world for the Harbinger. Inflicts Slow on enemies and projectiles for 10 seconds. ![]() Release a shockwave that suspends enemies in the air for 3.5 seconds and inflicts Weakness. The next time any such enemy is hit, they will be slowed and take double damage. Throw a knife at an enemy that can ricochet up to four additional times (five total enemies hit). This is more than enough to satisfy those needs. The build is plenty tanky, yet players may find they need firepower to survive more encounters. The highlight here isn't just damage mitigation, there are two eye-popping 200% damage boosts as well that deal with deception skills. Yes, it only occurs after using a deception skill, but those who follow this guide will find that boils down to 100% of the time. Killing enemies tagged with deception skills does 200% damage to other tagged enemiesĪs though the Harbinger needed more survivability, Lies, Deception gives the Harbinger permanent shields every second. When health drops below 30%, get a 50% shield and 20% damage mitigation for 3 seconds, can be triggered every ten secondsĭamage done to elites tagged with deception skills has a 25% chance to increase by 200% With better damage than most Devastators, this makes for an attractive tank in most groups.ĭamage increased by 15% for every skill on cooldownĪctivating a deception skill grants a 15% shield every 1 second for 4 seconds If it sounds tanky, it is, the Harbinger can absolutely go toe-to-toe with most Devastators and remain alive. The key to the Harbinger is all about the Shield, which negates the need for Health, Armor, and Resistance so long as at least some form of shield is up. ![]() RELATED: Outriders: The Best Build For The Assassin Trickster This is a good amount of damage, but not what makes the build special. Considering how higher Apocalypse Tiers work, this can help players do enough damage at the highest tiers of play. There is a necessary dip into the Reaper tree to gather some Anomaly, Deception, and Melee damage buffs. ![]() Reloading a weapon deals damage and interrupts nearby enemies when surroundedĪctivating a Deception skill increases Anomaly Power by 50% for 5 secondsĦ% Damage Mitigation while Shield is active Melee attacks increase Anomaly Power by 30% for 5 seconds This build has been updated to account for the new opponents, giving players the skills and gear that best counters anything Worldslayer has to throw at them. These types of targets should not be a second-hand consideration. The new foes and bosses employ different moves and tactics. But this is only a fraction of the equation. Updated on July 7th, 2022 by Hodey Johns: Many will look at the new endgame content, new weapons, and additional talent trees and already get a sense of how the builds have updated since Worldslayer. And, because the damage is still better than the Warden Devastator, it makes for an enjoyable tanking experience when soloing missions in Outriders. The Harbinger build doesn't worry about what other players think, it focuses on survival through shields. Glass cannons are, after all, still made of glass. ![]() The bottom line is that while the other two builds for the Trickster class do much more damage, survival on Enoch isn't about big numbers. RELATED: Outriders Player Count Surges After Worldslayer Release But if the community is so concerned about logic, they should get all of their facts straight first. Turning a melee damage machine into a tank when there is already a class in the game that tanks perfectly well is a logical objection. To say that the community had made this build a laughingstock would be an understatement. Many will object to the Harbinger Trickster's existence in Outriders. ![]()
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